Artists

Artists aim to thwart AI with data-poisoning software and legal action

With AI-generated content continuing to evolve, the advent of data-poisoning tools capable of shielding an artist’s works from AI could be a game changer.

As the use of artificial intelligence (AI) has permeated the creative media space — especially art and design — the definition of intellectual property (IP) seems to be evolving in real time as it becomes increasingly difficult to understand what constitutes plagiarism.

Over the past year, AI-driven art platforms have pushed the limits of IP rights by utilizing extensive data sets for training, often without the explicit permission of the artists who crafted the original works.

For instance, platforms like OpenAI’s DALL-E and Midjourney’s service offer subscription models, indirectly monetizing the copyrighted material that constitutes their training data sets.

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Thrash-metal band Megadeth launches NFT collection and metaverse community

The American thrash-metal band Megadeth released a new NFT collection, aiming to connect with its community in both physical and digital reality.

Legendary American thrash metal band Megadeth announced a new nonfungible token (NFT) collection on Dec. 5, allowing fans exclusive access to content and physical experiences.

The band announced the NFTs on social media through a post on X, formerly Twitter, saying the 5,000-piece collection features the band’s digital mascot, ​​Vic Rattlehead.

Related: Grimes’ collaboration with music platform makes 200+ AI songs available for creators

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Michael Jackson’s first-ever studio demo to be released on blockchain

Over five decades after Michael Jackson recorded a demo version of the song “Big Boy,” it’s set to be released globally on the blockchain as digital vinyl through the blockchain music platform Anotherblock.

In a historic move, the first-ever studio recording of a young Michael Jackson, kept under wraps for over five decades, will be released on Dec. 7 as a “digital vinyl” via a blockchain-based platform. 

The track, titled “Big Boy (One-Derful Version),” will be digitally published through the blockchain music platform Anotherblock and accessible through the platform’s player alongside images of the master tape and song stems. It will be available for 4 days as both an open and a limited edition.

Dating back to July 13, 1967, the recording captures eight-year-old Michael Jackson, along with his brothers, in their inaugural studio session at One-Derful in Chicago.

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How generative AI allows one architect to reimagine ancient cities

Cointelegraph spoke with architect and designer Tina Marinaki about her work using generative AI and text-to-image prompts to reimagine the ancient Athenian cityscape.

The emergence of generative artificial intelligence (AI) has presented modern society with new means for understanding and visualizing the world.

Meta, the parent company of social media platforms Facebook and Instagram, recently introduced new AI video and image-generating tools for creators, while OpenAI updated the premium version of its popular AI model ChatGPT to include powerful text-to-image generating capabilities. 

As the pace of AI development continues to accelerate rapidly, many artists are faced with the challenge of embracing the new tools as a part of their workflow while still managing to keep their unique vision. 

One such artist is the New York-based Greek architect Tina Marinaki, who has incorporated AI tools into her creative work and, in the process, created an online community of nearly 20,000 users on Instagram through “Athens Surreal,” which follows her reimagination of the ancient Athenian cityscape.

Cointelegraph spoke with Marinaki about incorporating AI into her work and how she reenvisions her home city using emerging technology.

She explained that the concept of Athens Surreal stemmed from the desire to understand “the way the different AI tools work” while testing ideas for a “different, sometimes romantic, sometimes utopian, futuristic Athens.”

Technical difficulties 

According to Marinaki, one of the primary difficulties working with text-to-image AI systems is “translating” an image description to communicate a vision with the AI systems.

“Other challenges are found in algorithmic ethnicity, gender or other biases when algorithms are trained using biased data.”

For example, she reported that a greater number of men can appear in AI-generated images even when a user’s parameters have no mention of gender, and in some cases, AI can create “racist or stereotypical images.”

Despite its biases in text-to-image generation, these weaknesses can lead to strengths if trained correctly.

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Evidence mounts as new artists jump on Stability AI, Midjourney copyright lawsuit

The battle continues as artists amend a lawsuit previously struck down by court authorities against major AI companies that have allegedly violated creative copyright laws.

A copyright lawsuit filed against multiple companies developing artificial intelligence (AI) tools has been amended, with artists and their legal teams continuing to allege their creative works have been misused. 

On Nov.

The new artists include H.

According to the amended class action case, Stability AI, Midjourney and DeviantArt, along with new defendant Runway AI, have produced systems that create art in the style of the artists when the artists’ names are used as prompts fed to the AI.

The plaintiffs claim that, as a result, users have generated art that is “indistinguishable” from their own.

“AI image products are primarily valued as copyright-laundering devices, promising customers the benefits of art without the costs of artists.”

Related: Artists face a choice with AI: Adapt or become obsolete

In addition, the artists allege that Midjourney — one of the most popular generative AI tools for creating art, with roughly 16.4 million users, according to its website — has violated rights that fall under federal trademark laws in the United States.

The claims point to Midjourney’s website promoting a list containing the names of over 4,700 artists, including some of the plaintiffs, that can be used as generative prompts.

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Building communities and ensuring NFT success: Insights for artists

Building communities has become more crucial than ever in today’s rapidly changing art space, especially with the rise of NFTs.

The importance of building communities cannot be underestimated in the rapidly changing art world, driven by technology and the explosion of nonfungible tokens (NFTs) in the last two years. An audience is a social media following, but a community is a group of people working toward a common goal.

Art market economist and academic Magnus Resch has extensively researched the importance of communities and networks for artists.

Resch holds a Ph.D. in economics and has studied at the University of St. Gallen, the London School of Economics and Harvard. In addition to lecturing at Yale, he has produced several publications about the economics of the art world. He has appeared in academic journals and major publications like The Wall Street Journal, The New York Times and Vanity Fair.

Resch recently spoke to Cointelegraph about his latest book, How to Create and Sell NFTs — A Guide for All Artists, which explores the importance of building meaningful communities for artists, and how to create and sell NFTs compatible with their artwork.

Cointelegraph: Dr. Resch, how important is community building for artists in today’s rapidly changing art world?

Magnus Resch: Community in the art world matters for the success of any artist, but being in the right one is even more important. In one of my most recent studies, I looked at thousands of communities in the art world to evaluate their impact on the success of any artist. The results were surprising: 99.9% of artists’ communities don’t have any positive effect on the career of an artist.

These communities — I call them “island networks” — consist of museums, galleries, fellow artists of the same level and fans or supporters. These groups mean well but will never make a real impact at the higher end of the market. Instead, there is only one network that leads to success. For an artist who strives to be successful, the goal must be to become part of it. I call it the “holy land.”

CT: Can you share some key strategies for artists to successfully tap into this one community you call the “Holy Land?”

MR: My study shows the art world is a people business. Who you know matters more than what you make. In the absence of objective criteria that define what “good art” is, the network steps in to decide what good art is and what is not. That is why networking is so vital.

For artists, this means don’t spend all your time in the studio. Go out and meet the right people, at best, those that are part of the holy land. Or put bluntly, artists are on their own and need to accept that they are entrepreneurs running a business. Branding, marketing and self-promotion are essential to their success and are more important than their art. Artists who are waiting to be discovered will fail.

CT: What role do social media and digital platforms play in helping artists connect with their audience and foster a sense of community?

MR: Social media is the most relevant marketing tool for artists. They cannot rely on galleries to do the job, as most galleries are part of island networks and close down after a few years. In fact, one-third of all galleries never make any profit.

Getting into the holy land is hard, as only a few spots per year are available. That’s why building a brand is so important for artists. The easiest way to do this is via social media: 45% of art buyers regard social media as the most important channel to discover and find artists. Visits to offline galleries only follow in second place. I argue any artist serious about making it in the art world needs Instagram.

CT: Has this changed with the rise of NFTs?

MR: Not at all. NFT projects have allowed artists to learn what is required to make it without the gallery support. We have seen that the most important pillar in any NFT project is the community. Failed projects have misinterpreted the community as an “audience.”

An audience is the following on social media. A community is a close circle, a tight-knit and active group of people working toward the same goal. They can assemble on social media, but it goes beyond that. Building a community is about building loyal members who are supportive of an artist’s idea. I believe in the future where artists will give their community voting rights, allow them to participate in projects, and exchange ideas and assets. This is considerably different from today’s audience that just “likes” and follows but doesn’t participate.

CT: Can you share some successful examples of traditional art institutions and galleries that have embraced NFTs and the impact it has had on their businesses?

MR: The biggest winner of the NFT hype were digital artists such as Beeple, Justin Aversano, and Jen Stark. Digital art never played a major role in the art market, being the least popular medium after paintings, sculptures and photography. And then suddenly, some of these digital artists neglected by the market made significant money and sold for record prices. The real impact of NFTs, however, is yet to come. NFTs will be the underlying technology to authenticate every artwork — and not just digital art. This will change how art is traded fundamentally. Without an NFT to prove that the work is real, nobody will buy the painting.

CT: What are the main implications of NFTs on the art market?

MR: So far, there have been none. We are only at the beginning of what’s coming. I predict that NFTs will have a lasting impact, which is fourfold: Artists will exert more control over their work and earn royalties from resales; more collectors will populate the market as it has become more transparent; institutions will find it easier to engage their communities, and give them ownership through participation and involvement in governance. And finally, the art market will become more regulated for the better and thereby increase in value. Clearly, this won’t happen overnight, as changes in the art world take time. We are looking at 5–10 years’ until NFTs become the standard of how artworks are transacted and authenticated.

CT: Can you discuss any common mistakes artists should avoid when entering the NFT space and how they can set themselves up for long-term success?

MR: Most artists will never enter the NFT space as NFTs are not art. And those overpriced, celebrity-endorsed JPEGs that often are associated with NFTs will go away. I don’t even think we will talk about the term “NFTs” five years from now, similarly as we don’t talk about mp3 anymore.

NFTs are the underlying technology that will be used whenever artworks are transacted. In the future, it is not unlikely that the artist will register every painting that leaves a studio on the blockchain. So when it’s traded, the artist not only gets royalties but also knows who the new owner is. This allows them to work more independently and not rely on galleries entirely to promote or authenticate their works. As a consequence, artists will earn more on every piece they sell.

CT: How can collectors effectively determine the value of artwork in today’s dynamic market, particularly with the emergence of NFTs?

MR: Most art is not a good investment. Almost all artists are stuck in island networks and will not see an increase in value. For collectors who are purely interested in making money, they should focus exclusively on artists and galleries who form the population of the holy land. However, if they are interested in collecting art for any other motive (and consider it a cherry on top if the artist increases in value), the whole art market can be their hunting ground.

CT: Has the price transparency and liquidity that NFTs facilitated changed this?

MR: Many of those who bought NFTs as an investment were not able to make a profit with them. They have moved on to other investments. And as the hype faded, the true winners were those who bought works that they liked and wanted to live with. Another phenomenon is visible, too; we are currently seeing the merger of the traditional art market and a few digital artists who had success during the NFT hype. Beeple, Dmitri Cherniak, Tyler Hobbs, Casey Reas, and Artblocks, who exclusively sold on digital platforms like OpenSea and catered to a crypto-native audience, have now started showing their works with established traditional players in the art market, such as Pace Gallery. A representation by Pace Gallery, which is part of the holy land, will help them to manifest their value, even after the hype and their crypto buyers are gone.

CT: If art is not a good investment, why should we buy it?

MR: After having done much data analysis on the art market, one strategy for collecting proven to be the most effective is to buy what you like, as most likely, you will never make any money with the art you buy. I call it “responsible buying” — the notion that buying art is not just an exchange of monetary value but also a philanthropic act. Rather than putting money into an asset, I donate it, knowing that, in all likelihood, I won’t be able to resell the piece. But, by buying it, I am supporting the artist so that she can continue creating art, which inspires her community to continue with this essential form of human creativity. To me, it is a way of doing good, and it comes with an object that I love and a story to tell.

NFTs unlock physical biodegradable vinyl records

A new NFT project is using digital assets as a key to redeem physical copies of a biodegradable, plastic-free vinyl.

While the hype around nonfungible tokens (NFTs) has cooled down, innovative use cases for the digital assets continue to appear — particularly in the music industry, which has been fertile soil for use cases of emerging Web3 tools in recent years. 

On April 5, the DJ, producer and eco-warrior Blond:ish announced a new NFT project, which once purchased unlocks physical copies of her latest album on vinyl record.

Cointelegraph reached out to Blond:ish for more details on the usage of NFTs as a gateway to unlocking physical items as a part of a new music release.

The upcoming biodegradable vinyl from Blond:ish. Source: Blond:ish, Bye Bye Plastic, Evolution Music

The vinyl itself is made from “naturally occurring bacteria” that mimic plastic and can decompose in any environment, including the ocean. Typically, vinyl records are pressed from the material polyvinyl chloride, also known as PVC, and release 12x the amount of greenhouse emissions.

NFTs have been used by artists as a component of album releases, and even as a new mode for music streaming. This latest vinyl drop is an example of the growing phygital trend in the NFT scene, in which digital assets have a physical component to them. 

Related: Preserving and reinventing music festival legacy in the metaverse

In August 2022, the popular rock group Muse released an NFT album — a music industry landmark, as it became the first new chart-eligible album format to be added in seven years.

Many mainstream music artists — like Snoop Dogg, who is a long-time Web3 champion — have utilized NFTs in single releases or to promote additional content alongside their music.

There have even been conversations around a new genre of NFT-driven music coming onto the scene for artists who inextricably tie their releases to NFT projects.

Music industry behemoth Sony Music filed a trademark application for NFT-authenticated music back in September 2022, while Spotify tested a new Web3 wallet integration for token-enabled playlists in March 2023.

Magazine: Andy Warhol would have loved (or possibly hated) NFTs

Web3 creators at higher a loss for royalties than anticipated: data

New data from research by eBit Labs and LiveArt marketplace reveals that the previous estimates of creator royalty losses, which were around $35 million, may be much higher.

The nonfungible token (NFT) space has been a proven gateway for helping users take their first steps into the Web3 space. This is particularly true when it comes to artists and creators using Web3 tools to enhance their work. 

However, new data from eBit Labs and LiveArt marketplace reveals that the loss of creator royalties over the past year in the NFT space could be higher than estimated.

According to the data, after the emergence of the Blur marketplace in October, two of the leading NFT collections — Bored Ape Yacht Club (BAYC) and Mutant Ape Yacht Club (MAYC) — experienced shortcomings in royalties of around $20 million alone

The new data involving BAYC and MAYC shortcomings then points to previous estimates of $35 million in royalty shortcomings likely being too small.

Figure 1: Fees paid vs shortfall for the Bored Ape Yacht Club NFT collection. Source: eBit Labs

Creator royalties have been a big topic of discussion in the NFT space. After briefly halting creator royalties and then receiving severe community backlash, the OpenSea marketplace said it would enforce creator royalties on all listed collections. 

Back in November, the founders of BAYC proposed a new model for NFT creator royalties that would keep NFT transfers between wallets free.

Figure 2: Fees paid vs shortfall for the Mutant Ape Yacht Club NFT collection. Souce: eBit Labs

Back in September, MagicEden, another prominent NFT marketplace, defended its own NFT royalty enforcement tool. The tool gives creators the ability to flag an NFT or blur the image if the listing or trade bypasses royalty rules. 

Related: 74% of survey participants say they buy NFTs for status

Nonetheless, Boris Pevzner, the co-founder and CEO of LiveArt, said that despite the Web3 ecosystem touting itself as a “creator-centric space,” the new data shows reality falling short of this promise.

“The shortfall in royalties clearly indicates that the current system is not working as it should.”

Pevzner continued to say that if NFT marketplace wars repel artists from wanting to participate in the industry, “the space will lose its creative spirit and become more like the stock market.”

The marketplace wars Pevzner refers to primarily reference the entrance of the Blur marketplace onto the scene, which has targeted OpenSea’s market share.

Magazine: 4 out of 10 NFT sales are fake: Learn to spot the signs of wash trading

The metaverse is getting a greenhouse and garden full of NFT flowers

The Heterosis project allows users to collect breedable, dynamic NFTs of digital flowers, all housed in a metaverse rendition of London’s National Gallery.

The world of Web3 offers users the opportunity to recreate their digital identity and explore new avenues of creative expression and individuality. This is more so as nonfungible tokens (NFTs) become more dynamic and personalizable.

On March 8, a new project from Snark.art and OG.Art called, Heterosis, launched a collection of dynamic NFT flowers, which are breedable and customizable by holders.

After the initial mint of the NFT flower, users are able to look into the greater catalog of flowers available and begin to “breed” flowers to create a hybrid species. According to the project’s announcement, when a new flower trait is discovered, it spreads across the entire population, “just like the diversification in nature works.”

Heterosis flower. Source: Heterosis

Flower collectors who want to hybridize their NFT blossom must pay a small fee to the owner of the flower they wish to breed with, creating two virtual flower markets: One for selling rare digital flowers and the other for selling DNA traits. 

The collection was created by artists Mat Collishaw and Danil Krivoruchko. Collishaw said he wanted to create a type of art that wasn’t available in any other context other than the metaverse.

“These mechanics are essential to the Heterosis project and are especially valuable to us as something that’s possible only in a decentralized space.”

Krivoruchko said creating art for an NFT project that has the possibility to evolve with different traits was “the most complicated digital art collection” he has worked on.

Related: How to create an NFT: A guide to creating a nonfungible token

In addition, the flowers part of the NFT garden will be housed in a “metaverse greenhouse,” created by metaverse developers El-Gabal, modeled after a dystopian version of the National Gallery in London.

Heterosis metaverse greenhouse. Source: Heterosis

The greenhouse can be accessed through a computer browser, mobile phone and virtual reality sets via real-time audio-visual renderings in the cloud. 

Yuga Labs accused of IP theft for trademarking BAYC wolf skull logo

NFTs were introduced to the world to help solve the illegal use of intellectual property and protect artists — the very thing Yuga Labs has been accused of doing.

The iconic wolf skull logo of Bored Ape Yacht Club (BAYC), Yuga Labs’ premier nonfungible token (NFT) collection, was allegedly illegally trademarked without proper licenses. The image was originally released by a company specializing in drawing tutorials for children and beginners.

NFTs were introduced to the world to help solve the illegal use of intellectual properties and protect artists — the very problem Yuga Labs has been accused of doing. Crypto Twitter member and NFT artist @Jdotcolombo came across a post from April 5, 2021, in which Easy Drawing Guides advertised “an easy step-by-step drawing tutorial” for a wolf skull.

Website showing time stamp of the art’s release. Source: EasyDrawingGuides.com

The art displayed by the company closely resembled BAYC’s official logo, which initially raised suspicion of wrongdoing, considering that BAYC’s Kennel Club collectibles launched on June 17, 2021.

Easy Drawing Guides responded to the commotion to confirm that Yuga Labs had no license to use the wolf skull drawing. Taking things one step further, Yuga Labs trademarked the unlicensed logo as its own. In response, Easy Drawing Guides stated:

“The intellectual property rights for the drawing belong to Easy Drawing Guides as it’s our original drawing and protected by our Terms and Conditions.”

Cointelegraph confirmed that the terms and conditions of Easy Drawing Guides grant a non-transferable, non-exclusive, revocable, limited license to use and access the website solely for personal, non-commercial use.

On the one hand, BAYC supporters believe that no intellectual property was breached in using the logo; however, most agree that Easy Drawing Guides is entitled to some serious compensation.

Yuga Labs has not yet responded to Cointelegraph’s request for comment.

Related: Yuga Labs settles lawsuit with developer involved in copycat BAYCs

The intellectual property dilemma is not new for Yuga Labs. One of the founders of the BAYC copycat NFT collection RR/BAYC filed an opposition notice against 10 trademark applications from Yuga Labs.

Opposition example. Source: USPTO

In the notice, RR/BAYC co-founder Jeremy Cahen highlighted a list of “grounds for opposition” against Yuga Labs’ filings, claiming that the company “abandoned any rights” to certain logo and artwork designs due to BAYC NFT sales granting “all rights” of the digital images to the owners.